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 WinUAE v6.0.0 Beta 32 (RC2) 
Mardi 17/06/25 à 13:10 par Firebrand
Une nouvelle beta de cet émulateur Amiga pour Windows a été publiée. Voici la liste des changements:
- Paula audio timing calculation used programmed vertical timing but hardwired PAL/NTSC horizontal timing when in RTG mode with inactive Amiga screen in doublescan mode. (b22)
- Fixed genlock emulation horizontal scaling and horizontal lightpen positioning, horizontal blanking changes broke it in some early beta.
- Pause zeroed display line count OSD (That normally shows 313p etc).
- At least Sound stereo delay GUI setting become empty instead of showing "-" when entering GUI again. Possibly others too. (Old bug)
- If ECS/AGA programmed mode registers got badly enough corrupted causing Agnus DMA to steal all cycles and CPU was accessing chip RAM: exiting UAE would become impossible because CPU never got any cycles. Normally CPU emulator checks state changes between each instruction.
- Added some missing translation strings.
Télécharger WinUAE v6.0.0 Beta 32 (RC2) (32-bit)
Télécharger WinUAE v6.0.0 Beta 32 (RC2) (64-bit)
Site Officiel de WinUAE
 
 DuckStation v0.1-9114 
Samedi 14/06/25 à 13:53 par Firebrand
Cet excellent émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- 24cd6fa Hotkeys: Add switch to previous/next disc hotkeys
- 6b811df CDROM: Add "Switch to Next Disc on Stop" option.
- 2da46f8 dep/imgui: Fix smooth scrolling with >60hz
- 4164b95 ImGuiManager: Make OSD message animation match notifications
- fff7654 GameDB: Asterix does not support analog mode (#3428)
- af803ee GameDB: Various fixes to GTA games (#3429)
- b195f74 implement ExtConstantBitClear/Set on ExtImprovedSlide (#3430)
- 6d8e111 GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin (#3431)
- 2018eb7 GPU: Adjust draw timing approximation
- f2caec8 GameDB: Force full boot for Lomax games
- 0a0ad3f Qt: Improve clarity of unknown dump hashes
- 02d8e14 ImGuiManager: Avoid deprecated std::memory_order_consume (#3433)
- 9d59763 GameDB: Disable upscaling and filtering in Constructor (#3432)
- 1ad9ca7 FullscreenUI: Cancel pending nav on focus reset
- fc7934a FullscreenUI: Fix nav focus loss in leaderboards
- 2cc0851 GameDatabase: Fix DisableUpscaling trait with auto res
- 47405b0 GameDatabase: Disable MSAA with DisableUpscaling
- ae3b295 FullscreenUI: Disable menu item borders by default
- 42813e8 GameDatabase: Actually disable auto scale for DisableUpdating
- d936722 Achievements: Avoid duplicate tracker display
- 62c0a1e RISCV: fix flush cache for linux riscv when clang <= 18
- e55dabf GameDB: Two fixes for Alone in the Dark - The New Nightmare (#3434)
- eee67a3 GPU/HW: Fix off-by-one in sprite UV rect calculation
- 7fde697 GPU/TextureCache: Add merging of adjacent palette records
- 5b40d79 System: Shut down GPU backend before other components
- 9ab2608 GPU/TextureCache: Fix replacement background name length
- 52cf394 GameDB: Add PlayStation Mouse Support for Jingle Cats (#3435)
- 2f2dcb4 GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436)
- 0205f9f Achievements: Update progress database unconditionally on unlock
- cb751b0 Data: Update SDL controller database
- 22089e9 Qt: Improve game grid layout calculations
- f518b84 Deps: Version updates
- 808c51b CMake: Bump version requirements
- 95e0855 Qt: Move list/grid setup to subclasses
- 0a0379f Qt: Make game list scrollbar only visible as-needed
- d54077e Achievements: Add 'Refresh Progress' option
- 59f7d0b Cheats: Fix compiler warnings
- 9cd371d SettingsInterface: Drop some unused virtual methods
- d0b7d9d Host: Get rid of base settings interface indirection
- 5f23555 Qt: Only write settings ini if it is changed
- 6bea16b INISettingsInterface: Only set changed if the value actually changes
- 2326fc2 README: Fix typo (#3437)
- 595f8d0 Atualização Português do Brasil (#3438)
- 8d2dec4 Updated Swedish translation (#3439)
- bd9e206 FullscreenUI: Fix layout calculations in game grid
- 38aebd0 dep/imgui: Add overridable scroll rate
- 29e55a2 FullscreenUI: Use system scroll rate and layout scale
- cb2dfab Qt: Backport undo load state timestamps
- 5eb8578 System: Save undo state on reset
- ba78714 Qt: More consistent icon handling
- a4977f9 Qt: Add icons to buttons in patch settings widget
- c7052a1 Qt: Use restart-line icon for "restore defaults" buttons
- 7752b2b Qt: Remove redundant nested layouts
- 5ea6481 Qt: Consistently use QToolButton for "restore default" action
- e45c04e Qt: Simplify grid layout in game summary widget
- 36b8690 Qt: Use standard key sequences for main window shortcuts
- 9112e38 GPUDevice: Fix incorrect close call during symbol lookup
Télécharger DuckStation v0.1-9114 (Windows)
Télécharger DuckStation v0.1-9114 (MacOS)
Télécharger DuckStation v0.1-9114 (Linux)
Site Officiel de DuckStation
 
 WinUAE v6.0.0 Beta 31 FR 
Lundi 09/06/25 à 13:13 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v6.0.0 Beta 31 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 31 FR (64-bit)
Tradu-France
 
 WinUAE v6.0.0 Beta 31 
Dimanche 08/06/25 à 14:07 par Firebrand
Une nouvelle beta de cet émulateur Amiga pour Windows a été publiée. La prochaine version stable devrait arriver dans deux semaines. En attendant, voici la liste des changements:
- Adjusted CDTV CD+G subchannel read timing. CDTV CD+G graphics should be stable again. Timing is quite critical, every subchannel byte generates interrupt, CPU runs short interrupt handler which reads the byte and acknowledges the interrupt, then returns. There are 96 subchannel bytes per CD audio frame = 75 * 96 bytes per second. One interrupt about every 2.2 scan lines.
- Refresh indicator feature is working again (show_refresh_indicator=true command line option). Now detects all graphics changes, previously only bitplane changes counted. Also can be more CPU heavy because it stores whole RGB output, not just bitplane chunky values. (v6 chipset emulation does not anymore have separate temporary chunky bitplane buffers). Not supported in fast drawing modes.
- Force Denise drawing thread output flush before drawing next slice in beamrace mode.
- Fixed FDI disk image support. Was broken long time ago, decoder hung in infinite loop.
- Added CIA hack to JIT and fastest CPU mode that guarantees when running timer is read or timer is stopped by clearing START bit, following timer read has always counted down at least single tick from initial start value. Some programs try to detect CPU speed by running short CPU code and time it using CIA timer. But fail to handle zero CIA timer count resulting in divide by zero crash.
- OpalVision emulation now blanks left and right edges and control line data on top. (King of Karate has dark blue line at top which seems to be part of image)
- OpalVision OpalTest test program works again without flickering.
- Fixed possible crash during reset when using emulated video port display hardware, including genlock.
Télécharger WinUAE v6.0.0 Beta 31 (32-bit)
Télécharger WinUAE v6.0.0 Beta 31 (64-bit)
Site Officiel de WinUAE
 
 vAmiga v4.2 
Dimanche 08/06/25 à 14:03 par Firebrand
Cet émulateur Amiga pour MacOS a été mis à jour. Les améliorations sont les suivantes:
v4.2:
Changes since latest beta:
- FileSystem code cleanup


v4.2b2:
Enhancements:
- Names of imported or exported files are properly sanitized (#912)

Bug fixes:
- Querying the mouse button state via the POTxDAT registers is now possible (#913)


v4.2b1:
Enhancements:
- vAmiga now supports folder import for hard drives (#904)
- Improved file inspector (#910)
- The file system creator uses the correct OFS / FFS block ordering (#909)
- Fixed some O(n^2) performance bottlenecks in the MutableFileSystem class (#908)
- RetroShell can manage shader settings
- Shader settings are saved to workspaces

Bug fixes:
- Fixed a bug in the polling click detector (#907)
- Fixed an issue with the white-noise effect (#911)
Télécharger vAmiga v4.2
Site Officiel de vAmiga
 
 VirtualC64 v5.2.1 
Samedi 07/06/25 à 13:21 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 pour MacOS a été publiée. Une correction de bug est au programme:
Bug fixes
- Fixed a UTType issue that crashed the emulator on some machines.
Télécharger VirtualC64 v5.2.1
Site Officiel de VirtualC64
 
 Virtual ][ v13.0.1 
Jeudi 05/06/25 à 13:28 par Firebrand
Un correction a été apporté à cet émulateur Apple // pour MacOS en shareware. Voici de quoi il s'agit:
- Printing on the ImageWriter works again; it was accidentally broken in version 13.0.
Télécharger Virtual ][ v13.0.1
Site Officiel de Virtual ][
 
 BigPEmu v1.19 
Mardi 03/06/25 à 13:35 par Firebrand
Cet émulateur Jaguar a été mis à jour. Les améliorations sont les suivantes:
- Added some more unaligned read/write edge case handling. This addresses a problem in Theme Park, possibly among other things.
- Changed some undocumented RISC instruction behavior to match some of my local hardware tests. One of these changes is known to correct an issue with object directions in Defender 2000.
- Added more Jaguar GD functionality. Filesystem functions are stubbed out, but I wasn't sure if anyone really needs/wants this fully implemented, so let me know if it's important to you.
- Fixed a few "undefined" Blitter cases. (not known to affect any existing titles)
- Linux ARM64 builds are now part of the automated build set. Special thanks to cubanismo for guiding me through the minefield of cross-compiling for ancient Linux targets.
- Significant improvements to the network rollback functionality, propagated back from BigInstinct.
- All kinds of new platform/framework functionality, also propagated back from BigInstinct. I didn't feel like going through hundreds of changes to make a coherent summary, but one of the more notable additions is a byuu-style run-ahead option.
- Exposed a bunch of sound spatialization functionality to the scripting API.
- Exposed MOD and MP3 playback to the scripting API.
- Added a timing fix for Val d'Isere Skiing and Snowboarding.
- Various developer build changes to more accurately reflect hardware and/or detect errors which would break on non-developer builds. (this includes enabling M68K address exceptions)
- Lots of "anti-emulator" code will be failing in developer builds at this point, and some related functionality may be propagating to non-developer builds soon; relying on inaccuracies to prevent your software from running in BigPEmu is unwise. If you really want to prevent your software from running in BigPEmu, contact me about better/future-proof methods.
Télécharger BigPEmu v1.19 (Windows)
Télécharger BigPEmu v1.19 (Linux)
Site Officiel de BigPEmu
 
 WinUAE v6.0.0 Beta 30 
Lundi 02/06/25 à 13:45 par Firebrand
Une nouvelle version s'ajoute à cette série de beta fleuve de WinUAE. Les améliorations sont les suivantes:
- Default config without default.uae and without Quickstart is now A500 cycle-exact. (Was approximate mode previously)
- Default Quickstart mode is now cycle-exact (most compatible) A500. (Was approximate mode previously)
- Added partial support for some undocumented (undocumented as not used by CDTV extended ROM) CDTV CD commands. Added 2052 and 2340 CD sector size support, probably was never used (CDTV CD also accepts 512 and 1024 but they appear to be unusable), removed 2328 and 2352 which are not supported by CDTV CD.
- Added 2052 (4+2048) and 2340 (4+2336) CD sector size support to generic CD image emulator. (4 byte header + data).
- Recursive event callbacks fixed. This caused missed events in some situations.
- Add harddrive Lock option didn't lock all partitions if drive had MBR partition table + one or more known partitions (broke long time ago)
- If direct harddrive access read or write returns error (for example access denied), log the error.
- Hard reset again resets color registers to random values (except background color which is set to static value)
- First VPOSHW write after reset also set Agnus horizontal counter=1, causing small blanking glitch during boot.
Télécharger WinUAE v6.0.0 Beta 30 (32-bit)
Télécharger WinUAE v6.0.0 Beta 30 (64-bit)
Site Officiel de WinUAE
 
 AppleWin v1.30.21.0 
Samedi 31/05/25 à 13:40 par Firebrand
Cet émulateur Apple // pour Windows a été mis à jour. Cette version est la dernière à garantir le support de Windows XP. Les améliorations sont les suivantes:
Note: This is the last planned version to support Windows XP.

- [Change #1363] Right-click Disk Drive buttons QoL features to manage new disk images.
*Support creation of new DOS/ProDOS blank or formatted disk (including default ProDOS apps).
*[PR #1364] Document the new UI workflows.
*[PR #1375] Document the disk image size magic numbers.
- [Change #1365] Update disk images included with AppleWin distro.
*[Change #438] Remove MASTER.DSK and add BLANK.DSK (created using the newly added DOS 3.3 System Master disk).
*Add 'DOS 3.3 System Master - 680-0210-A.dsk'.
*Add 'ProDOS_2_4_3.po'.
- [Change #478] Support up to 16MiB in RamWorks III card (-r 256), and default to 1MiB (eg. -aux rw3, without -r switch)
- [Change #1397] Debugger: Monitor's memcpy: Warn and abort when the source's end address is below the source's start address.
- [Change #1384] Debugger: Support viewing pseudo-HGR pages at all multiple-of-8K physical start addresses within the 64K main memory.
- [Change #1341] Support Apple //e with empty aux slot, or with a 1KiB 80-column card.
*Includes accurately supporting the video modes, eg. aux=empty and enabling 80COL, then floating bus is fetched for aux memory.
*Currently only available via the command line: -aux .
*NB. For -aux empty, -aux std80 and -alt-cpu-emu this uses a different CPU emulation code path, where full-speed runs 25% slower.
- [Change #1403] Help window now owned by the desktop (instead of AppleWin window).
- Change: Improve logging: for -fs-width/height=x: for each display resolution, after the WxH also output the aspect ratio.
- [Bug #1402] Improve robustness of WOZ chunk processing, and reject image if it's malformed.
- [Bug #1383] Fix initial volume of Mockingboard card (and SSI263/SC01 devices) after loading a saved state. [@audetto]
- [Bug #1372] Fix restoring SSI263 and SC01 continuous phoneme playback from save-state.
- [Bug #1367] Fix for KeybReset() not called after a configuration reset.
- [Bug #1360] Fix NMOS 6502 illegal opcode 0x0C (aka SKW).
- [Bug #1359] DebugFont: use an ID which is a valid macro. [@audetto]
- [Bug #1319] Fix SmartPort reading Status into aux memory (if aux banked in).
- [Bug #1340] Fix AppleWin not able to switch to full-speed disk mode after playing a speech phoneme (regression at 1.30.19).
- [Bug #290] Fix for very slow Pascal builds on a 128K machine - using new command line: -alt-cpu-emu.
- [PR #1352] Add SoundBuffer interface. [@Jamiras]
- [PR #1345, #1350, #1355, #1357, #1373, #1379, #1389, #1395, #1400] Much refactoring to the code by Andrea Odetti / @audetto.
Télécharger AppleWin v1.30.21.0
Site Officiel de AppleWin
 
 WinUAE v6.0.0 Beta 29 FR 
Vendredi 30/05/25 à 13:58 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v6.0.0 Beta 29 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 29 FR (64-bit)
Tradu-France
 
 DuckStation v0.1-9057 
Jeudi 29/05/25 à 12:52 par Firebrand
Ce émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- af5fb69 Spanish (Spain) translation update 2025/04/26 (#3410)
- 6cafb5c FullscreenUI: Fix resume state dialog height at some window sizes
- ad13b17 FullscreenUI: Fix slow fadeout on fast forward toggle
- ea58cd1 Atualização Português do Brasil (#3411)
- d326d30 Achievements: Fix memory writes using CPU addresses
- c8a5712 FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
- 03db7ea GPUThread: Remove unnecessary padding
- 994dd18 GameDB: Fixes for Cool Boarders and Welcome House (#3412)
- 942316b Log: Fix inconsistent enum ordering
- 30fe7f3 Achievements: Manually generate badge URLs when using RAIntegration
- 2aea3e1 FullscreenUI: Add vertical padding to several windows
- e67ce7b GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
- b2dcf39 FullscreenUI: Fix possible crash with RAIntegration
- 18c5608 Qt: Work around MacOS disc change menu bug
- 303ad7c Data: Update SDL Game Controller Database
- aee66ed Achievements: Unload RAIntegration on UI thread
- 6cde51b Achievements: Tidy up API calls
- 4530301 dep/rcheevos: Bump to 8a0178d
- 085ef31 Qt: Search more things! (#3414)
- 2c67c7d Update the Simple-Chinese translation to latest. (#3413)
- 0483117 GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
- 2b280bd GPU/TextureCache: Display replacement info on game start
- b91d219 Qt: Clarify that XInput should only be used for wrappers
- 4bacbc8 Qt: Eliminate heap allocations in GameListSortModel
- 8382a1a GameDB: Pop'n Tanks! does not support analog mode (#3416)
- 2ed7aa5 CPU: Clear pending bus error when interpreting block
- 7932618 Bus: Enable SIO2 on any unknown BIOS
- 4472900 Qt: Update Korean translation by Hack茶ん
- f8b8963 CDImageDevice: Fix possible invalid optional access
- 7310aa5 CDROM: Stop reading on backend read fail
- 4ea90f9 CDROM: Display OSD message on backend read fail
- 7368047 ImGuiManager: Upload software cursor textures on GPU thread
- cfb24f9 Qt: Fix revision-specific patches showing in list
- 93e4913 Qt: Fix additional padding in patch list
- a598787 Deps: Version updates
- 4ec372c Updated Swedish translation (#3417)
- 481fba3 dep/rcheevos: Sync with branch
- 1547de2 Deps: Build Vulkan-Headers before ffmpeg
- 871323f Cheats: Fix setting overrides applying for blacklisted patches
- 21aaec9 Qt: Note when patches are not allowed for achievements
- 401f265 Achievements: Use round instead of ceil for unlocked percentage (#3418)
- 3d8f6bf GPU/HW: Fix filtered alpha blending in ROV path
- a375d55 GPU/HW: ScaleNx/MMPX do not require blending
- 844869c GPU/HW: Fix precise lines failing depth test
- d35cefb GPU/HW: Check for depth clears for lines
- e439ebc Deps: Update bundled ffmpeg headers to v7.1.1
- 22109fc MediaCapture/FFmpeg: Tidy up format selection
- db80f6f CI/Flatpak: Disable ffmpeg support
- c729515 AnalogController: Add option to use right stick as shoulder buttons
- a6b59f9 GameDatabase: Add traits for disabling disc speedup
- 4a707af System: Show safe mode warning after applying gamesettings
- 17dfb95 GPU/HW: Fix MSAA+depth buffer combination
- e3c0eed StringUtil: Add DecodeUTF16String() and BE variants
- 84999e0 FileSystem: Handle BOM in ReadFileToString()
- 6baea54 MediaCapture/FFMpeg: Re-introduce v7.0.x support
- 0aa789d MediaCapture/FFmpeg: Default to VP9
- 9b17e14 MediaCapture/FFmpeg: Log when dynlib open fails
- 5eedecd System: Swap back gamesettings->safe mode order
- 8ee0daa GameDatabase: Bump cache version
- 06c950c GameDB: Disable disc read speedup for Parasite Eve 2 (#3419)
- 4748a93 Atualização Português do Brasil (#3420)
- 5e339c8 dep/rcheevos: Fix buffer reserve estimate
- 0ee3f23 Qt: Fix swapped parameter order in patch info
- 5444447 Qt: Fix sizing of patch detail widgets
- c7ed323 Qt: Use grid layout for second audio settings panel
- a422402 CPU: Fix bgez/blez disassembly with non-standard pattern
- b27e5ac Qt: Fix incorrect lock parent
- 1667179 Qt: Updater shouldn't confirm shutdown
- 461c51f Qt: Fix updater crash while game running
- 03111be Settings: Correct a couple of default values
- 66934cc System: Include queued frames in input latency stats
- cdadda8 Qt: Fix application exiting on fullscreen+lang change
- 32b3ade VulkanDevice: Allocate N semaphores for N swap chains
- 4d5ba3b VulkanDevice: Tidy up device/extension initialization
- c12e7fc Qt: Fix minor typos in graphics settings help text (#3421)
- 0f5204b CI: Pin action-automatic-releases to latest commit (#3423)
- 7e37849 update the Simple-Chinese translation to latest. (#3422)
- 64dfe00 Qt: Update status bar visibility on shutdown
- f6aa3eb Qt: Update glyph ranges
- e30c1b5 Qt: Use grid layout for audio stretch settings dialog
- 80c9a8d Qt: Remove unused ui file
- 492ff51 Spanish (Spain) translation update 2025/05/24 (#3425)
- 09a1bfd Atualização Português do Brasil (#3426)
- 8fa6336 Qt: Further polish the layout of some widgets (#3427)
- 1c54047 Qt: Remove redundant vertical layout in console settings
- d885446 VulkanDevice: Fix manual device selection
Télécharger DuckStation v0.1-9057 (Windows)
Télécharger DuckStation v0.1-9057 (MacOS)
Télécharger DuckStation v0.1-9057 (Linux)
Site Officiel de DuckStation
 
 GameEx v19.26 
Mercredi 28/05/25 à 13:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Voici la liste des changements:
v19.26:
- Fixes error when installing due to COM surrogate process open.
- New artwork on server.
- Preparation for big emulator setup improvements coming soon.

v19.23:
- New and updated system databases.
Télécharger GameEx v19.26
Site Officiel de GameEx
 
 WinUAE v6.0.0 Beta 29 
Mercredi 28/05/25 à 13:00 par Firebrand
Une nouvelle beta pour cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:
- Fast mode drawing always masked chip ram addresses to regular chip RAM size causing corrupted graphics if 32-bit chip RAM was enabled.
- Right edge horizontal scrolling glitch is now only emulated correctly (as in glitches correctly) in accurate emulation modes. Fast CPU modes "fixes" the glitch. I don't normally like "fixing" hardware design flaws but I didn't find any other simple solution to fix this problem without huge changes to fast drawing modes. This might work better in some future version. Normally this condition (Very large right edge overscan + horizontal scrolling) is rarely visible because it looks very ugly.
- Remove interlace artifacts very glitchy scrolling fixed (b28). There still can be single line that has wrong graphics before it gets redrawn in next frame but because it happens at the same as another usual glitch that affects all lines hen bitplane pointers get updated while scrolling, it is not important problem.
- If only difference between odd and even field scrolling value in BPLCON1 was AGA-only hires or shres bits, emulation mode that emulates odd/even planes separately was not selected and odd planes used same scrolling value as even planes.
- Fixed crash when doubleclicking config tree view root node.
- b25 interlace change was not fully working, it was still possible to get for example autoscale filter mode display jumping between long and short field heights.
- Borderblank 1 shres delay emulation got broken partially in b24 update. (Only supported in accurate modes)
Télécharger WinUAE v6.0.0 Beta 29 (32-bit)
Télécharger WinUAE v6.0.0 Beta 29 (64-bit)
Site Officiel de WinUAE
 
 NitroSwan v0.7.2 
Mardi 27/05/25 à 13:02 par Firebrand
Cet émulateur WonderSwan pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
v0.7.2:
- Added support for Karnak mapper chip (PCV2).
- Added XModem support for BootFriend.
- Fixed serial port read.
- Fixed IO registers startup values.
- Fixed IO registers writable bits.
- Fixed a glitch on the small dot icon.
- Fixed Branch Far & Call Far.
- Optimized some opcodes.

v0.7.1:
- Fixed a regression in the noise.

v0.7.0:
- Added support for uploading any file to WonderWitch.
- Added new menu graphics.
- Fixed sound output control (0x91) register.
- Fixed latched icons (0x1A) register.
- Fixed LCD sleep (0x14) register.
- Fixed power off (0x62/0xAC) registers.
- Fixed mov to stack segment register.
- Fixed Trap flag handling in EI.
- Fixed AM/PM behaviour of RTC.
- Optimized sound rendering.
Télécharger NitroSwan v0.7.2
Site Officiel de NitroSwan
 
 Virtual ][ v13.0 
Lundi 26/05/25 à 13:46 par Firebrand
Cet émulateur Apple // pour MacOS en shareware a été mis à jour. Les améliorations sont les suivantes:
- The Super Serial Card can now send and receive data through a TCP connection.
- The serial TCP connection is fully compatible with the "tcpser" virtual modem.
- Added the option to save a detailed serial communication log for troubleshooting.
- The application settings have a new option to keep the toolbar visible while working full screen. The option is off by default.
- On an Apple ][ and Apple ][+ the Term80 card now automatically switches to 80-column display when activated.
- The emulated cassette interface can now read WAV files.
- The reliability of the cassette tape input has been improved. If you use the tape emulation in a saved configuration, it is recommended to update the configuration's cassette default setting.
- Fixed an issue that could cause the VBL (vertical blanking) status to be reported incorrectly (Apple //e only).
- Substantially improved emulated interrupt handling, to accommodate the high-frequency interrupts needed for serial TCP input / output.
- Several other bug fixes and minor improvements.
Télécharger Virtual ][ v13.0
Site Officiel de Virtual ][
 
 NPlayers.ini v0.277 
Dimanche 25/05/25 à 13:03 par Firebrand
Une nouvelle version de ce fichier permettant de classer les machines de MAME par le nombre de joueurs supporté a été publiée pour MAME v0.277 après plusieurs mois d'absence.
Télécharger NPlayers.ini v0.277
Site Officiel de NPlayers.ini
 
 WinUAE v6.0.0 Beta 28 FR 
Dimanche 25/05/25 à 13:01 par Firebrand
La dernière beta de cet émulateur Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v6.0.0 Beta 28 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 28 FR (64-bit)
Site Tradu-France
 
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